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Modding a race realtime

Illedan

New Member
Hi! I'm new to modding Assetto Corsa.

What I'm trying to do:
Have an external application know the positions and metadata of all cars live while a race is ongoing.

What I have so far:
A mod for the application itself, where I save the data to a file, for me to validate the data and show after I'm done. Though only for the current car, but I guess I can fetch the rest of the data from the current player or distribute my mod to all players and publish the data live to a known backend.

Problem:
It's tedious and error prune to distribute a mod. Is there a way I can connect to the server running the current race from my app, which is not running on a computer with an Assetto Corsa instance?

If that can't be done, what is the best way to stream the data out from my mod to a backend? Using post will apply too much overhead. I have looked at the Python33.zip, which contains the python modules installed, but my python knowledge is not good enough to know which module is capable of doing the job, if any? (any websockets / signalR / other socket communication availiable?)
 
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