I'll use this topic as a notebook for useful commands/operations/tricks in Blender. Some I know, some I am learning and might be useful to you also (as I know it will be to me in the future when wondering "how did I do that ?"
).
#1: Split object After using the apply on an array modifier, the resulting objects will be treated as single group. In case you don't want that, one way of ungrouping this quickly is:
- select newly created object(s)
- go in edit mode (TAB)
- select all (A)
- press P
- select Separate By loose parts
#1: Split object After using the apply on an array modifier, the resulting objects will be treated as single group. In case you don't want that, one way of ungrouping this quickly is:
- select newly created object(s)
- go in edit mode (TAB)
- select all (A)
- press P
- select Separate By loose parts