I have created a simple track in blender, with their proper names and with simple textures (png). I managed to export it to Ac editor and apply the textures to it.
I have exported the ks file correctly with the name of the folder inside tracks.
When I try to open the track in Assetto Corsa it says: track not found.
I am new to track modeling for assetto mods. I'm using a cracked version of the game so I can test my future tracks, could that be the problem?
or maybe I have to configure some folder after exporting the ks file? . I don't really understand that part. How should the file surfaces be configured?
I'm sorry for my English.
I have exported the ks file correctly with the name of the folder inside tracks.
When I try to open the track in Assetto Corsa it says: track not found.
I am new to track modeling for assetto mods. I'm using a cracked version of the game so I can test my future tracks, could that be the problem?
or maybe I have to configure some folder after exporting the ks file? . I don't really understand that part. How should the file surfaces be configured?
I'm sorry for my English.
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