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QUESTION Photogrametry problem

David Prieto

New Member
Hi. I have create a photogrametry object for assetto corsa but when I go to race the object looks bad.
. Any solution? in 3dsimed or blender the object looks good but when I export to assetto corsa .kn5 in the game looks this.. is how the geometry of the object was disorderly

 
Last edited:

Xuacu

Member
Hi. I have create a photogrametry object for assetto corsa but when I go to race the object looks bad.
. Any solution? in 3dsimed or blender the object looks good but when I export to assetto corsa .kn5 in the game looks this.. is how the geometry of the object was disorderly

Have you tried to open it in the KS editor? If it opens just as badly as in the AC, maybe it's an export problem.

I'm not an expert but maybe it would be better to export it in FBX, open it in KSeditor, adjust the material and save as KN5...


One thing that AC does not allow is to save elements of 6,000 points for circuits, I don't know if this would have something to do with it.

KSeditor notifies you if any object has more than these points and prevents you from saving it
 

fughettaboutit

aka leBluem
i wanted a picture, not your text from above again

it might just be that its wrong

in edit mode use shift+n (recalculate normals)
 
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