Les Neilson
Active Member
Exactly. Instead of working the texture to fit the model, you sculpt the model to fit the texture, and the mapping is done automatically.think id need to see a video. but from what you say, skethup allows you to create objects and it uv`s them for you in some form ?
ii believe there is a point where trying to find easier solutions is not conducive to learning it properly or achieving the best out of your work. I know that with rtb if you go away from it and learn hardcore polygon modelling in a proper program then come back to rtb the differences are apparent because you applied your actual modelling knowledge in its usage etc.
Any tool is there to make it possible to do things without having to code in binary. What counts is the result you can achieve. And once you've got started with something, the more motivation you have to carry on with it and improve. That will eventually involve learning something more complex