r@m
Active Member
The "easiest" way if you insist on using scatter, is to scatter them BEFORE you duplicate the faces, make sure the Y tree is it's own element.None of these things seems to work for some "easy" way to separate trees to individuals after scattering. Plugins cost $200+, which is not something I would go for, at least not for now. I am sure there must be some other way.
Scatter -> convert to poly -> explode to elements ->duplicate faces.