• Dear visitors,

    The email issue has been finally solved.
    Thank you for your patience and happy browsing.

    Team ACM.

Strange lighting issue.

Mickstix

New Member
So, Im making a drag strip. There's not much eye candy at Drag Strips, so Im populating the pits area with trailers, haulers, rv's, tents, etc. And to "light" the tents, I made a light series and used the material as the source. As you can see in the pic, about 90% of them light correctly. Then there's a few that have the light offset? I can't for the life of me figure out why.. I can detach those tents and it's the same. But if I detach AND assign a new material (same texture) they are fine separately. I just don't want to have 10 different "materials" and objects, for the random tents that dont light correctly..

I've detached and reset transform, xform, pivot, scale, reset/unify normals. Nothing fixes it, once I re-attach them to the main "object" of tents.. Any clues what could cause this? TIA, Mick

Untitled-1.jpg
 
Top