JoaquinPS21
New Member
Hi, I'm convering a track from rFactor to Assetto Corsa (don't worry I have the permissions). I'm almost done, but I just noticed a problem with the terrain texture.
In rFactor with a certain shader you can "mix" a terrain texture and a picture from google maps to end up with some like this
But when I converted it to fbx and loaded into ksEditor, I lost that shader and the track surface only have the terrain texture
I managed to more or less fix this with the Ksperpixel_dual_layer shader, but now the terrrain surface have the google picture mutliplied like 1000 times or more
Is there a way to have google maps picture only one time or a way to keep the original texture setting from rFactor? Thanks in advance.
In rFactor with a certain shader you can "mix" a terrain texture and a picture from google maps to end up with some like this

But when I converted it to fbx and loaded into ksEditor, I lost that shader and the track surface only have the terrain texture

I managed to more or less fix this with the Ksperpixel_dual_layer shader, but now the terrrain surface have the google picture mutliplied like 1000 times or more


Is there a way to have google maps picture only one time or a way to keep the original texture setting from rFactor? Thanks in advance.
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