Mickstix
New Member
I've been trying to figure this out for a couple days now. If I set the camera to a certain angle, the textures (in the distance) for my grass and asphalt "flicker" or something and look like this pic. (white areas) I thought it was due to texture overlap, but today I spent a good amount of time to make sure they only overlap slightly, where they connect, so you don't fall though when driving from road to grass. (I had separate models for surface and texture, but tried it here with just textures mapped to the surfaces and it still does it?? Im out of ideas.. Thanks for any insight. (Oh, if I get closer it stops Only when looking from a distance and at a lowish angle)