JrC
Active Member
Hi all,
Thanks to all the talented track makers videos on youtube I was able to get some work done on a conversion of this track to AC from rfactor2. I talked to Shumi who released the RF2 one but I guess he doesnt still have contact with Zero-G who looks to be the original track maker from rf1 over 10 years ago.
I tried reaching out to Zero G via rfactor central but its unlikely the account is still monitored so while I can fiddle with Schumi's version it can not be released in any way as it stands.
In the long run, I would love to see this track redone as I attended the race and lived nearby for a number of years.
Ive actually found some modern Lidar data for it and that would be a dream to have a version using some of that data and although it wouldnt be historically accurate it would be neat to have a version with that.
So Im trying to learn blender and AC and all of that good stuff and its been fun so far.
Here is an overlay with some of the lidar data I could pull... In the long run the assets will be touch as Im not a modeler... If I ever get to that point I may have to pay someone to do BC place and science world but that would be the last thing on the list... In any case...
Some of the lidar data is available from 2018
If it came to fruition I could likely reuse the assets and have both in the same pack, the newer track and the earlier track below.
Thanks to all the talented track makers videos on youtube I was able to get some work done on a conversion of this track to AC from rfactor2. I talked to Shumi who released the RF2 one but I guess he doesnt still have contact with Zero-G who looks to be the original track maker from rf1 over 10 years ago.
I tried reaching out to Zero G via rfactor central but its unlikely the account is still monitored so while I can fiddle with Schumi's version it can not be released in any way as it stands.
In the long run, I would love to see this track redone as I attended the race and lived nearby for a number of years.
Ive actually found some modern Lidar data for it and that would be a dream to have a version using some of that data and although it wouldnt be historically accurate it would be neat to have a version with that.
So Im trying to learn blender and AC and all of that good stuff and its been fun so far.
Here is an overlay with some of the lidar data I could pull... In the long run the assets will be touch as Im not a modeler... If I ever get to that point I may have to pay someone to do BC place and science world but that would be the last thing on the list... In any case...
Some of the lidar data is available from 2018

If it came to fruition I could likely reuse the assets and have both in the same pack, the newer track and the earlier track below.
