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QUESTION When I add AI opponents, all the cars generate smokes


I create Kanazawa Iwozen for Assetto Corsa.
Alpha Test: https://mega.nz/file/81wkyTYK#Ku5LTiM4BciB7cALMHkc8OC7oBuuMYZn1ATrwmCCYuU

When I add 10 or more opponents, they generate smokes, and all the motions get slow down while keeping 90fps or higher. Also, CPU occupancy is less than 50%, GPU occupancy is less than 90%. My friends say that they also face the same problem.

I think this is because the mod is too large, but I am not sure how to solve the problem. I appreciate your help.

*I created the track with Race Track Builder
 

fughettaboutit

aka leBluem
but also cut long road parts into smaller pieces, this could be 4 or 6 objects
edit: Uh i read only now you are using rtb, maybe just restrict pits to 10 or 8
upload_2021-11-14_18-40-21.png
 
Last edited:

fughettaboutit

aka leBluem
You can set LOD_OUT values for smaller objects to something like 350, for middle sized objects to like 500, buildings like 700, could help a bit too
 
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