I don’t have my computer now but I think it was ksPerPixelAT with ksAmbient:0.2 ksDiffuse:0.2 ksSpecular:0 ksSpecularEXP:10 ksEmissive: 0, 0.3, 0 ksAlphaRef:0.5 or 0.4. I am using Pure. It looked normal in kseditor and since it only looks weird with the sky in the background so I’m thinking it’s sky related.What are your shader settings?
That fixed it. Thanks for the helpChances are your material's blend mode is using alpha blend instead of alpha test.