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K3nT
posted the thread
FCW Front Collision Warning
in
Apps
.
K3nT submitted a new resource: FCW Front Collision Warning - FCW is a vehicle safety feature that warns the driver of potential front...
Aug 15, 2025
K3nT
created the resource
FCW Front Collision Warning
in
AC Apps
.
FCW Front Collision Warning Assetto Corsa App/Mod Version 1.0 FCW (Front Collision Warning) is a vehicle feature that uses sensors to...
Aug 15, 2025
P
postarc1
replied to the thread
VIDEO
TRACK REVIEW - PITTSBURGH - Full Course (USA)
.
The sound of the engine is perfectly reproduced.
Aug 12, 2025
Mickstix
reacted to
Xuacu's post
in the thread
SHADER
Photo Quality Road Surface
with
Like
.
Here is the complete process of how I made my road material following the tutorial from assettocorsamods.net. It is in Spanish but if...
Aug 11, 2025
Mickstix
reacted to
Xuacu's post
in the thread
SOLVED
shiny or wet look rubber groove?
with
Like
.
I guess that's why the shader is called AT (alpha test). I'll test your parameters and run a test using the method I saw at the...
Aug 11, 2025
luchian
reacted to
Mickstix's post
in the thread
SOLVED
shiny or wet look rubber groove?
with
Like
.
Shiny groove worked out pretty well!
Aug 11, 2025
luchian
reacted to
Xuacu's post
in the thread
SHADER
Photo Quality Road Surface
with
Like
.
Here is the complete process of how I made my road material following the tutorial from assettocorsamods.net. It is in Spanish but if...
Aug 11, 2025
John Harding
reacted to
luchian's post
in the thread
Assetto Corsa EVO Modding?
with
Like
.
Source: Let's see when will they actually come out. Beginning of summer would be ideal :).
Aug 11, 2025
Xuacu
replied to the thread
SOLVED
shiny or wet look rubber groove?
.
I guess that's why the shader is called AT (alpha test). I'll test your parameters and run a test using the method I saw at the...
Aug 11, 2025
Xuacu
reacted to
Mickstix's post
in the thread
SOLVED
shiny or wet look rubber groove?
with
Like
.
Someone once told me, may of been John?, that only shaders with AT in the shadername will remember "alpha test" persistence. As for the...
Aug 11, 2025
Mickstix
replied to the thread
SOLVED
shiny or wet look rubber groove?
.
Someone once told me, may of been John?, that only shaders with AT in the shadername will remember "alpha test" persistence. As for the...
Aug 11, 2025
Xuacu
replied to the thread
SOLVED
shiny or wet look rubber groove?
.
I don't have that LUA knowledge, I'll have to try with the duplicated mesh as a coat layer. but thank you!
Aug 11, 2025
Johnr777
replied to the thread
SOLVED
shiny or wet look rubber groove?
.
Extension replacements only work if the shader can support it. But yes, you could force reflection from rain if you know how to use LUA...
Aug 11, 2025
G
glurbs
reacted to
Xuacu's post
in the thread
SHADER
Photo Quality Road Surface
with
Like
.
Here is the complete process of how I made my road material following the tutorial from assettocorsamods.net. It is in Spanish but if...
Aug 11, 2025
Xuacu
replied to the thread
SOLVED
shiny or wet look rubber groove?
.
I want to try placing a transparent mesh over my road mesh with an opacity map (the same one I use for the specular) to achieve the...
Aug 11, 2025
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