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TUTORIAL Build your FIRST track - BASIC GUIDE

MATTEW1

New Member
sorry but they are super low . i have download kseditor. But now...
as I open eg imola or Barcelona and then change them? I only open .fbx
 

luchian

Administrator
Staff member
I'm sorry but I don't understand what you mean. Be more specific, give details on what you are trying to achieve, and what the problem is.

Also, just in case :) :
Please note that modding official content is not encouraged on our forums either.
 

MATTEW1

New Member
MI have explained perhaps badly. I'm Italian and I'm using google translator . How open a track whit kseditor ?
I see that in this program there is the option to open the file .fbx.
I would try to start on a runway ready as can be monza, imola , but how open this?
 

luchian

Administrator
Staff member
You can't. You can only open FBX files with the editor.
That would assume that you have used a 3d program (like 3dsmax, or Blender, or Maya, or..) to create some sort of track, then export it to FBX, then open it in ksEditor. All this info is in the first post.

And.. I'll quote myself (please respect this):
[..]Also, just in case :) :
Please note that modding official content is not encouraged on our forums either.
 

MATTEW1

New Member
ah ok I understand. I can not change Kunos offical track xD.
then I can ask another question. i download a track NOT OFFICIAL .
for example hockneim. no official .how to convert the track to have the FBX file?
 

Pixelchaser

Well-Known Member
there are other 3rd party program that are perfectly legit to use, the practice of doing it is generally not discussed. 3dsimed can do it
 

luchian

Administrator
Staff member
@Pelukas :
Official forum language is English. Please make the effort of using Google Translate, or open a separate thread. Thank you.
 

Pelukas

New Member
I'm desperate I do not know what to do with 3dsimed and I moved the axes Y, Z I'm sweating 1 or 2 mm above the ground, I do not know what I do wrong.
And going through blender or 3Dmax for something? I need to have bought 3Dsimed and RTB ..
The thing is that the Sunnode will be wrong what?
The green axis (now I do not remember Y, X, Z) in 3dsimed I have it looking well in the direction of the track however in Kseditor I put it looking at the sky !!
When gardar in 3dsimed ask me Z-UP or Y-UP ?????
I stay under the ground and I can not move all over the map ..
I hope the answer is good because I am not going to make progress.
E taken photo of google alone without objects without a clue, nothing equal.
 

Attachments

Pixelchaser

Well-Known Member
everything needs Z up " EXCEPTION " the spawn places for cars. only spawns for cars need Y up. but I don't know what the problem is you have.
 

Pelukas

New Member
Little by little I go.
The problem is not knowing, not having tutos in my language.
The _control key and the arrows of the keyboard make you move by KsEditor. I throw a project quite advanced to the trash for this same for not knowing and to think that it was in a hole and esque the keys are worth or serve to advance, ****..perdon!
I leave a few catches of the asphalt, now I will kseditor if I can finally prove it.
road.jpg
 

Pixelchaser

Well-Known Member
:lol: that's funny, you thought you were in a hole, but you were underground and couldn't move the camera. LOL LOL LOL. when you post first problems I thought " surely he know to move the camera above the terrain, and that is not the problem".
 

Pelukas

New Member
If the problem is that there are no tutorials in Spanish.
Then I will put the boxer driveable ..the car is sunk
 

QuadCoreMax

Member
I have an 'unusual' problem, my cones (AC_POBJECT_XX) falling through the grass, what could be the cause ?

I checked :

- the AC_POBJECT_ names
- the vertices are merged for the grass
- normals of cones + grass => outwards + UP

Strangely, when the cones are hit & if they slide the road, they do it correctly & don't fall thru the road mesh...

Any help is welcomed !
 
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