@LilSKi, Your tutorials are very clear and understandable. I have been using them with great success. Thanks!
However, some tracks will not convert from triangles to quads in max or blender. At least for me. I understand you probably need more information, but is it critical to get the track mesh polys to quad? In other words if I just add more triangle polys will that improve track surface? My guess is that they do need to be quads.
EDIT: I re-read your tutorial and I guess triangles are ok?
My other question is with max. I know you use blender. Maybe someone can answer. You mentioned above to scale to 100 in blender on import. I'm not clear in max if that option works the same. My options seem to be miles, meters, centimeters, etc., but I don't see a scale option? From 3DSIMED the default display in max when importing displays centimeters before importing??? That may, or may not be relevant on import before I edit the presets, but the person I am sending them to on export has to scale them by 100.