• Dear visitors,

    The email issue has been finally solved.
    Thank you for your patience and happy browsing.

    Team ACM.

TUTORIAL Build your FIRST track - BASIC GUIDE

luchian

Administrator
Staff member
It depends from track to track, textures, etc.
Have a look at some shaders, and then.. just start generic in 0.3-0.6 range for ambient/diffuse and see how you like it.
 

Ricardo Rey

Active Member
What's the minimum cube map info needed to get in game for testing. Like 1, pit, 1 start, ac_time l-r. Does it require sector timing.
 

Mitja Bonca

Active Member
No it does not require sector times, but with using them, you can prevent from cutting the track, and the direction of driving (with setting which of the cubes is left and which right).
The only required are:
AC_START_0,
AC_PIT_0,
AC_HOTLAP_START_0,
AC_TIME_0_L, AC_TIME_0_R (not sure for these two, could be without them too, never tried it, since its always good to have timed lap).
 

Willy Wale

Member
No it does not require sector times, but with using them, you can prevent from cutting the track, and the direction of driving (with setting which of the cubes is left and which right).
The only required are:
AC_START_0,
AC_PIT_0,
AC_HOTLAP_START_0,
AC_TIME_0_L, AC_TIME_0_R (not sure for these two, could be without them too, never tried it, since its always good to have timed lap).
It will work without Hotlap start as long as you don't want to do a hotlap
 

Ricardo Rey

Active Member
Thanks guys!
Just making sure. I had the map's right. So that's not the problem I'm having getting it in game. No big deal really. It's a track conversion I was messing with. Must be something else.
 

Ricardo Rey

Active Member
What does this mean. Is this this mean that I need to assign a value to a texture.
EDIT: @Pixelchaser explained it to me.

kseditor_error01.png
 
Last edited:

luchian

Administrator
Staff member
EDIT: @Pixelchaser explained it to me.
..guessing on Discord.. starting to dislike that thing :(. All that shared knowledge will be lost in an endless chat like discussion. Impossible to structure, impossible to make it beneficial for everyone reading this forum.
 
  • Like
Reactions: Won

Ricardo Rey

Active Member
Image3.png

From that discussion (I agree @luchian )
there are two material panels. , goto the list version down the bottom i think it is, anything red there is clickable and take you straight to it
the problem is the editor hasnt assigned them,, a material is there
put that texture thats missing into the texture folder and next time it might load

EDIT: So the bottom line is, click on the ..., then locate the missing texture. If missing from the texture folder, go to the source folder and find it. Done
 
Last edited:

Ricardo Rey

Active Member
All that shared knowledge will be lost in an endless chat like discussion. Impossible to structure, impossible to make it beneficial for everyone reading this forum.
I agree with you. For my part, anything I learn outside this context will be posted here.:)
 

Ricardo Rey

Active Member
Track still won't load. Says something about pit walls. Is this the problem?

CREATING STATIC SUBSPACE AT INDEX:1
CREATING STATIC SUBSPACE AT INDEX:10001
ERROR: Mesh 1WALLPITWALL_SUB0 CAN BE: PIT WALL
ERROR: Mesh 1WALL_OUTPIT CAN BE: OUT PIT WALL
ERROR: Mesh 1WALL_PITIN CAN BE: PIT WALL
ERROR: Mesh 1WALLPITWALL_SUB1 CAN BE: PIT WALL
ERROR: Mesh 1WALLPITWALL01_SUB0 CAN BE: PIT WALL
ERROR: Mesh 1WALLPITWALL03_SUB1 CAN BE: PIT WALL
ERROR: Mesh 1WALLPITWALL_SUB2 CAN BE: PIT WALL
ERROR: Mesh 1WALLPITWALL_SUB3 CAN BE: PIT WALL
LOOKING FOR: content/tracks/kyalami60s/ai/fast_lane.ai
DEBUG TIMER: AISpline::calculateNormals:0.001207
LOOKING FOR: content/tracks/kyalami60s/ai/pit_lane.ai
NO PIT LANE FOUND: content/tracks/kyalami60s/ai/pit_lane.ai
Scanning 0 points
SPLINE POINTS COUNT : 0 | PAYLOADS COUNT : 0
Hint file :content/tracks/kyalami60s/data/ai_hints.ini not available
DEBUG TIMER: INIT TRACK SPLINES:0.372194
DEBUG TIMER: TrackAvatar::initPhysics():15.905641
IDEAL LINE FROM AI LINE
WARNING: TRACK :: NO POSITION DATA FOUND
TRACK LENGTH: 0.000000
DEBUG TIMER: TrackAvatar::TrackAvatar:1759.091967
[RACE] FIXED_SETUP: 0
[TEMPERATURE] AMBIENT: 17.000000
[TEMPERATURE] ROAD: 24.000000
[WIND] SPEED_KMH_MIN: 2.000000
[WIND] SPEED_KMH_MAX: 40.000000
[WIND] DIRECTION_DEG: -1.000000
[RACE] CARS: 1
Kunos Simulazioni: CRITICAL ERROR
CANNOT HAVE 0 CARS IN RACE.INI

CRASH in:
OS-Version: 6.2.9200 () 0x100-0x1
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF2A779E08)
00007FFF2A779E08 (KERNELBASE): (filename not available): RaiseException
d:\dev\dev_pc_master_race\acs\racemanager.cpp (398): RaceManager::initOffline
d:\dev\dev_pc_master_race\acs\racemanager.cpp (174): RaceManager::loadSessions
d:\dev\dev_pc_master_race\acs\sim.cpp (313): Sim::Sim
d:\dev\dev_pc_master_race\acs\splashscreen.cpp (319): SplashScreen::postRender
d:\dev\dev_pc_master_race\ksgame\game.cpp (181): Game::eek:nIdle
d:\dev\dev_pc_master_race\ksgame\game.cpp (210): Game::run
d:\dev\dev_pc_master_race\acs\acs.cpp (475): wWinMain
f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF2CF12774)
00007FFF2CF12774 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF2D520D51)
00007FFF2D520D51 (ntdll): (filename not available): RtlUserThreadStart
 
Last edited:

Mitja Bonca

Active Member
Rename PITWALL object to something else (ObjectXXX, x are nums). and create a new object for wall, which you will set as invisible in ksEditor.
 

Ricardo Rey

Active Member
Track still won't load. About to give up since is was just a practice conversion.

DEBUG TIMER: TrackAvatar::init3D():208.859791
CREATING STATIC SUBSPACE AT INDEX:1
CREATING STATIC SUBSPACE AT INDEX:10001
LOOKING FOR: content/tracks/kyalami60s/ai/fast_lane.ai
DEBUG TIMER: AISpline::calculateNormals:0.000906
LOOKING FOR: content/tracks/kyalami60s/ai/pit_lane.ai
NO PIT LANE FOUND: content/tracks/kyalami60s/ai/pit_lane.ai
Scanning 0 points
SPLINE POINTS COUNT : 0 | PAYLOADS COUNT : 0
Hint file :content/tracks/kyalami60s/data/ai_hints.ini not available
DEBUG TIMER: INIT TRACK SPLINES:0.308502
DEBUG TIMER: TrackAvatar::initPhysics():14.252652
IDEAL LINE FROM AI LINE
WARNING: TRACK :: NO POSITION DATA FOUND
TRACK LENGTH: 0.000000

DEBUG TIMER: TrackAvatar::TrackAvatar:229.754584
[RACE] FIXED_SETUP: 0
[TEMPERATURE] AMBIENT: 17.000000
[TEMPERATURE] ROAD: 24.000000
[WIND] SPEED_KMH_MIN: 2.000000
[WIND] SPEED_KMH_MAX: 40.000000
[WIND] DIRECTION_DEG: -1.000000
[RACE] CARS: 1
Kunos Simulazioni: CRITICAL ERROR
CANNOT HAVE 0 CARS IN RACE.INI


CRASH in:
OS-Version: 6.2.9200 () 0x100-0x1
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF2A779E08)
00007FFF2A779E08 (KERNELBASE): (filename not available): RaiseException
d:\dev\dev_pc_master_race\acs\racemanager.cpp (398): RaceManager::initOffline
d:\dev\dev_pc_master_race\acs\racemanager.cpp (174): RaceManager::loadSessions
d:\dev\dev_pc_master_race\acs\sim.cpp (313): Sim::Sim
d:\dev\dev_pc_master_race\acs\splashscreen.cpp (319): SplashScreen::postRender
d:\dev\dev_pc_master_race\ksgame\game.cpp (181): Game::eek:nIdle
d:\dev\dev_pc_master_race\ksgame\game.cpp (210): Game::run
d:\dev\dev_pc_master_race\acs\acs.cpp (475): wWinMain
f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF2CF12774)
00007FFF2CF12774 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF2D520D51)
00007FFF2D520D51 (ntdll): (filename not available): RtlUserThreadStart
 
Last edited:

Ricardo Rey

Active Member
So you can't use a name like pitbuilding_window? Names can't start with reserved names?
 

luchian

Administrator
Staff member
Pit is not reserved, unless you have created a specific key in surfaces.ini.

In the error above:
How many pit boxes have you set in ui_track.json ? (DATA\UI folder)
Also, in what mode are trying to start the game ? (practice, race, ...)
Do you have the minimum spawn points for that specific mode ?
 

Ricardo Rey

Active Member
Pit is not reserved, unless you have created a specific key in surfaces.ini.

In the error above:
How many pit boxes have you set in ui_track.json ? (DATA\UI folder)
Also, in what mode are trying to start the game ? (practice, race, ...)
Do you have the minimum spawn points for that specific mode ?
Ah. That's it! The ui_track.json file. I'm starting in practice mode; 1 pit, L-R start, 1 start. I had 22 pit boxes. I think I need to be in training mode too.
I'm trying to type/document a conversion for the tutorial; going through the steps. I completely forgot about the json file. Thank you!
 

Ricardo Rey

Active Member
Arg. Still not loading with only the below error. I have not had this problem before, so not sure if I missed a step. I'll keep at it:

Kunos Simulazioni: CRITICAL ERROR
CANNOT HAVE 0 CARS IN RACE.INI

CRASH in:
OS-Version: 6.2.9200 () 0x100-0x1
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF2A779E08)
00007FFF2A779E08 (KERNELBASE): (filename not available): RaiseException
d:\dev\dev_pc_master_race\acs\racemanager.cpp (398): RaceManager::initOffline
d:\dev\dev_pc_master_race\acs\racemanager.cpp (174): RaceManager::loadSessions
d:\dev\dev_pc_master_race\acs\sim.cpp (313): Sim::Sim
d:\dev\dev_pc_master_race\acs\splashscreen.cpp (319): SplashScreen::postRender
d:\dev\dev_pc_master_race\ksgame\game.cpp (181): Game::eek:nIdle
d:\dev\dev_pc_master_race\ksgame\game.cpp (210): Game::run
d:\dev\dev_pc_master_race\acs\acs.cpp (475): wWinMain
f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF2CF12774)
00007FFF2CF12774 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF2D520D51)
00007FFF2D520D51 (ntdll): (filename not available): RtlUserThreadStart
 
Top