there's a specific way to define it or i easily call the 3ROAD103 as OUTSIDE1 and create the surface entry like this oneNot if defined in surface.ini
Boolean can be messy... another way is using a Max compound tool called shape merge...
Check the pivot point of the dummy object... looks like its not centered correctlySo another weird Issue how come the car is spawning in the middle of the track? I've made sure all my pit dummies are in the pit area and there's no dummies in the middle of the track
In maya the pivot is default y up, it could be the transforms though I'll try freezing all transforms on the dummies and see if that fixes it.Check the pivot point of the dummy object... looks like its not centered correctly