Bruno Mendes
New Member
Ok I'll re-check the shader when i get home...
Attached there is a secreenshot how it looks like in the game....
Attached there is a secreenshot how it looks like in the game....
import bpy
if True:
i=1
prefix='KSTREE_GROUP_a_'
for ob in bpy.context.selected_objects:
ob.name=prefix+str(i)
i+=1
print(ob.name)
if ob.type == 'MESH':
ob.data.name=ob.name
print(str(i) + ' objects')
[MODEL_0]
FILE=mytrack.kn5
POSITION=0,0,0
ROTATION=0,0,0
[MODEL_1]
FILE=trees1.kn5
POSITION=0,0,0
ROTATION=0,0,0